|May 2022 - Present||Audio Applications Developer||
At Avid I work mainly with C++, Qt and QML.
|Mar. 2021 – May 2022||C++ Developer||
At ASUNI I developed VisualARQ for Windows, an architectural design plugin for Rhino.
I worked partially remote within a distributed team of developers and product specialists.
My work was focused on geometry algorithms, but I also developed the project's custom unit testing framework.
|Sept. 2018 – Sept. 2020||iOS Developer||
At FREENOW I developed, tested, released and monitored new key business features that were launched internationally to thousands of drivers. I also maintained and evolved legacy code. I worked in a cross functional and multi-cultural SCRUM team.
The app is based on the Sensor reactive architecture, based on RxSwift. I fixed bugs and improved and developed new and existing features for the architecture supporting library.
|Jan. 2020 – June 2020||Back-end Developer||
I joined the release tooling team, a newly formed team with the mission to develop a back-end service that automates the apps release process.
I developed the architecture of the service based on Spring, Hibernate, Kotlin and Arrow using functional programming patterns.
|Jan. 2019 – June 2019||iOS Developer||
At Clubberize I lead the development of the app. I developed, improved and tested their location services, which use geofencing and beacons, Branch.io deep links and push notifications.
|Apr. 2016 – Dec. 2018||iOS Developer||
At Basetis I worked on several iOS projects for several clients. I also worked as a QA on an electronic voting project for a client.
|Oct. 2015 – Mar. 2016||iOS Developer intern|
Education & Training
|May 2017||ISTQB Certified Tester Foundation Level||ISTQB International Software Testing Qualifications Board|
|2011 - 2019||Degree in Mathematics (Unfinished)||Universitat Politècnica de Catalunya|
|2009 - 2010||Degree in Informatics Eng. (1st course)||Universitat Politècnica de Catalunya|