May 2022 - Present Audio Applications Developer

At Avid I work mainly with C++, Qt and QML.


Mar. 2021 – May 2022 C++ Developer

At ASUNI I developed VisualARQ for Windows, an architectural design plugin for Rhino.

I worked partially remote within a distributed team of developers and product specialists.

My work was focused on geometry algorithms, but I also developed the project's custom unit testing framework.


Sept. 2018 – Sept. 2020 iOS Developer

At FREENOW I developed, tested, released and monitored new key business features that were launched internationally to thousands of drivers. I also maintained and evolved legacy code. I worked in a cross functional and multi-cultural SCRUM team.

The app is based on the Sensor reactive architecture, based on RxSwift. I fixed bugs and improved and developed new and existing features for the architecture supporting library.

Jan. 2020 – June 2020 Back-end Developer

I joined the release tooling team, a newly formed team with the mission to develop a back-end service that automates the apps release process.

I developed the architecture of the service based on Spring, Hibernate, Kotlin and Arrow using functional programming patterns.


Jan. 2019 – June 2019 iOS Developer

At Clubberize I lead the development of the app. I developed, improved and tested their location services, which use geofencing and beacons, Branch.io deep links and push notifications.


Apr. 2016 – Dec. 2018 iOS Developer

At Basetis I worked on several iOS projects for several clients. I also worked as a QA on an electronic voting project for a client.


Oct. 2015 – Mar. 2016 iOS Developer intern

Education & Training

May 2017 ISTQB Certified Tester Foundation Level ISTQB International Software Testing Qualifications Board
2011 - 2019 Degree in Mathematics (Unfinished) Universitat Politècnica de Catalunya
2009 - 2010 Degree in Informatics Eng. (1st course) Universitat Politècnica de Catalunya